The Zkasaeva Dominion

"And the Dark Lords defeated the forces of the Prophet Verikh, coming together as one to form the Zkasaeva Dominion. It's not exactly known why they picked the structure that they did, but it's served to strengthen this empire they have."

- A Dominion Historian

The Zkasaeva Dominion is the rebirth of the Zkasaeva Order. Having re-structured themselves, they prepare for several more years of war, and the defeat of Zakuul.

The Dark Lords
The Dark Lords are defined as those who hold all of the Dominion’s power within their hands. This consists of three bodies: the executive branch, controlled by the Foremost; the Legislative branch, controlled by the Immortals; and the judicial branch, controlled by the Hand. Each of these three branches share the same amount of power in different capacities, as they all serve different roles.


 * The Foremost- Translated into Tsis as "Ri Iroi," The Foremost is the executive head of the Dominion, serving as the chief diplomat as well as the one who makes the final decision on the Dominion's law proposals. The Foremost commands the Sphere of Expansion and Diplomacy. The Foremost serves more as a figurehead than anything, and usually does not make a physical appearance at the Dominion’s council meets. Instead, the Foremost will appear at the center of the Council room via the holocom. The Foremost is able to choose any Apprentice they please from the batches of Sith or Acolytes if they so wish, but it is rare for the Foremost to take an Apprentice whatsoever. They are also allowed to conduct trials for Acolytes to find a suitable Apprentice. The Foremost is guarded by the Foremost Vanguard, a specialized Force of Wardens trained at the Foremost’s own expense.


 * The Immortals- Translated into Tsis as Ri Zkasaeva The Immortals are a surviving rank from the former Order, and are defined as those best able to defend the ways of the Dominion, and the Sith. They are the heads of the Dominion Council. There are never more than three at any given time. They are responsible for the Ministry of War (Spheres of Military Strategy, Offense and Defense), as well as being one part of the lawmakers, alongside the councilors who fall beneath their influence. As the heads of the Military, each Immortal has control over the newly graduated Acolytes if they have not yet been chosen as Apprentices. The Immortals are each able to take as many Apprentices as they please, and being selected as the Apprentice of any of the three is considered to be one of the highest honors in the Order. Each of the Immortals has their own personal force of Wardens, dubbed the Phantom Guard as well as their own military forces trained to each of their preferences.


 * The Hand- The Dominion's Hand, Lord-Hand, or simply ‘Hand’ is the enforcer of all of the Dominion's interests. They serve as the sort of judicial branch, being independent of the Foremost and the Immortals, though he works closely with both. The Hand is defined as judge, jury and executioner. The Hand's main function is to preserve the law, and as such, commands the training regimen of the main force of the Wardens. The Hand serves as the head of the Sphere of Laws and Justice. The Hand has all the rights to take as many apprentices as they please, but it is rare to see the Hand take more than one at any given time. As with all those Council and above, the Hand is allowed to conduct trials for Apprentices to see which is most promising. As the head of the Sphere of Laws and Justice, the Hand also controls the Dominion Investigation Division, and the Dominion Inquisition.

Council Level Aristocracy

 * The Pursuer- The Pursuer, or Lord-Pursuer is a figure that is under the command of the Foremost, and serves as their personal Dominion's operation in the stead of the Foremost, serving as their eyes and will throughout the Dominion. The Pursuer is the Foremost’s executioner and enforcer, and as such, controls the Foremost Vanguard. The Pursuer is given free reign and periodically roams the different bases of the as the right to choose Apprentices for themselves, and can run trials for Acolytes to find one.


 * Councilor- The Council is the legislative body of the Dominion, making different laws and decisions to be approved or denied by the Foremost. While the Immortals preside over the Dominion Council, the remainder of the ranks are filled by the Councilors themselves. They are considered to be the lowest of the highest in the Dominion, since they are all Darths of varying levels of experience. Each Councilor is given a Sphere of influence, and arguably, the most important of these is the Education and Training Sphere.
 * The Sphere of Laws and Justice is a sphere that enforces the laws of the Dominion. The sphere’s Inquisitors are some of the most feared throughout, since seeing one of them often spells the demise of them spells demise for someone. The Head of this sphere is the Hand, but the one who runs the Dominion Inquisition is known as the Grand Inquisitor.
 * The Sphere of Ancient Knowledge is a sphere that controls the intake of relics, as well as the knowledge of the history of the Sith. The head of this Sphere is known as the Pathfinder.
 * The Sphere of Mysteries is a sphere that controls the more secret knowledge of the Dominion, such as certain files and histories that others should not know of. The head of this sphere is known as the Enigma.
 * The Sphere of Education and Training is a sphere that controls the knowledge and information being put out into the newer generations of the Order. They specifically work with training Overseers and Acolytes. The Sphere is separated into four sections, all under the Academy Headmaster an experienced Lord who answers directly to the sphere’s head. The head of this Sphere is known as the Magister.
 * The Sphere of Technology and Biotic Science is a sphere that controls all of the Dominion’s technological and medical advancements. The head of this sphere is known as the Savant.
 * The Sphere of Dominion Philosophy is a sphere that controls the knowledge that is put out by the Dominion, and has a strong hand in working alongside the sphere of Education. This sphere ensures that the Dominion’s philosophy of the Sith is upheld. The Head of this sphere is known as the Sage.
 * The Sphere of Production and Logistics is a sphere that controls the importing and exporting of all of the Dominion’s resources and goods. The head of this Sphere is known as the Maintainer.

Other Aristocracy

 * Lord- Lords are the first rank of the Sith Nobility within the Dominion. Within each sphere, there are different tiers of Lords, and each has a varying level of influence. They are typically assigned as commanders over certain sectors by the Councilors above them. Some Lords have varying degrees of experience over others, and some are considered for the position of Council. Lords are able to take two Apprentices at any given time. Lords of every sphere are placed at a position just below their Council betters. Each Sphere’s head tends to have a second in command that is a Lord of a higher level of experience. Each Lord has a different function within the Sphere they operate within, and the role they are given is always at the discretion of their respective Councilor, or Lord Superior.
 * Lords are the base rank of the Sith nobility within the Order, and each serves within a different Sphere.
 * Sector Commanders are the heads of the divisions, known as sectors within each sphere, and each sphere is assigned a certain number of Inquisitors (Overseers for the Sphere of Education and Training).
 * Lord-Superiors are experienced Sith Lords who serve as the second in command of a Sphere, and are considered to be just below the Councilor in terms of physical power and influence.


 * The Lord Superior of the Sphere of Ancient Knowledge is known as the Seeker, and controls the Dominion Reclamation Service, which handles the findings of artifacts that are dear to the history of the Sith and the Dominion itself.
 * The Lord Superior of the Sphere of Education and Training is known as the Headmaster and controls the main Academy of the Dominion, where all of the training is handled.
 * The Lord Superior of the Sphere of Mysteries is known as the Keeper, and controls the Ministry of Secrets under the watchful eye of the Enigma.
 * The Lord Superiors of the Sphere of Technology and Biotic Science are known as the Visionary and the Artist and heads the separate Institutes of Technology and Biotic Research under the watchful eye of the Savant.
 * The Lord Superior of the Sphere of Dominion Philosophy is known as the Grand Scholar, and heads the Ministry of Dominion Philosophy with the guidance of the Sage.
 * The Lord Superior of the Sphere of and Production and Logistics is known as the Merchant, and controls the Ministry of Logistics.
 * Lord-Elects, also known as Ministers, are experienced Lords that serve in the Ministry of War, Ministry of Law or the Ministry of Diplomacy. These Lords are held in the highest regard over any others, simply for the spheres that they exist within.

Special Positions: There are several types of Wardens in the Dominion:
 * Warden- Wardens are Sith chosen from the ranks of the military to be trained as the unwavering guardians of the Dominion and its interests. They are trained by former members of the Imperial Guard to gain the utmost combative efficiency. With this responsibility, they have little freedom when compared to other members of the Order, but they are also considered some of the most fearsome warriors within the Order. By the finish of their training, they are said to be able to bring down most Lords single-handedly. They are trained rigorously for months, and are then assigned to a certain group. Wardens are required to carry yellow lightsabers to signify their position. Wardens are unable to take on Apprentices.
 * Warden Sentinels are tasked with guarding the Dominion’s holdings, and are assigned to guard wherever the Dominion leadership needs them. They are under the Sphere of Military Defense.
 * Warden Vanguards are tasked with guarding Councilors, and each Sphere has its own set of Warden Vanguards that guard their places of operations.
 * Warden Sentries are specifically assigned to the Sphere of Laws and Justice, and are made to watch prisoners.
 * Warden Elites are specifically assigned to the Sphere of Laws and Justice, and are made to watch only the most dangerous of prisoners.
 * Warden Operators are tasked with playing as the Special Forces of the Dominion. They are commanded by the Hand.
 * Warden Commanders are the Captains of each individual unit. There are typically five Commanders at any given time.
 * The Phantom Guard are a specialized unit of Wardens who are tasked with guarding the Immortals. Each is trained rigorously under the original Phantom Guard, all captain level non-Force Sensitive ex-members of the Imperial Guard. They are considered some of the most fearsome fighters in the Order.
 * The Foremost Vanguard are a specialized unit of Wardens who are tasked with guarding the Foremost. This force is personally commanded by the Lord Pursuer. Alongside the Phantom Guard, they are considered some of the most fearsome fighters in the Dominion.


 * Inquisitor- Inquisitors are considered to be one of the most diverse groups. Each Inquisitor is a specialist within their sphere. They are between the rank of Apprentice, and Lord. The most well known Inquisitors are typically members of the Sphere of Laws and Justice, and are under the control of the Lord-Hand. Each Inquisitor has a special function, but their main capacity is to find, root out and deal with traitors to the Dominion. They are given free reign to interrogate, torture and even execute those who are deemed traitor. Despite this freedom, they still are subject to the influence of the Council, the Foremost, and others around them, mostly to preserve balance. Inquisitors are unable to take on Apprentices.
 * In the Sphere of Ancient Knowledge, those that serve under the Magister are typically serving as locators for relics, researchers on different subject matters, and librarians/lorekeepers, and are given the appropriate titles at the Magister’s leisure.
 * In the Sphere of Mysteries, the Inquisitors are typically trained as Assassins, and are named whatever the Enigma wishes to call them.
 * In the Sphere of Education and Training, Inquisitors are replaced by Overseers. There are no Inquisitors within the Sphere, though members of each Sphere can request help from assistance from Acolytes as part of their trials.
 * In the Sphere of Technology, Inquisitors are typically scientists and researchers who are used at the Visionary’s discretion.
 * In the Sphere of Dominion Philosophy, Inquisitors are typically bookkeepers as well as propagandists.
 * In the Sphere of Production and Logistics, the Inquisitors are mainly recordkeepers, and keep ledgers on the Dominion’s supplies.


 * Overseer- Overseers are the instructors and teachers of the Sphere of Education and Training. Their main function is to shape Acolytes into disciplined Sith. There are varying levels of Overseers, and some are given higher honors than others. Overseers are only given a few guidelines, and those are to not have romantic/physical relationships with Acolytes, and to not kill those they are training. The Overseers are a strict group, and many are quite proud of what they do. If a Sith is chosen as an Overseer, they are put under consideration for Lord. As an Overseer, there are several different ranks within the hierarchy, each subject to the Lord of their section. Overseers are given a curriculum by the Headmaster, as well as their Sector Commanders to follow to the letter.
 * Overseers are the base rank of Overseer, and are given the least of privileges, but are most used to working with the Acolytes as well as other Overseers to make sure that their training is being carried out to the utmost efficiency.
 * Overseer Supervisors are those who are set above the Overseers, and are instructed to discipline Overseers as well as Acolytes whenever possible. They are placed in charge of a group of Overseers, and there are never more than four at any given time (one per section).
 * Master Overseers are the most honored and praised members of the Overseer force, demonstrating all the traits that the Dominion wishes them to exhibit. Their service and dedication is of the highest praise, and many of those few who are made into Master Overseers keep their title instead of being promoted to Lord simply for the love of their job. There are only ever four Master Overseers at a time, if that, and are even able to discipline Overseers or Supervisors should they get out of line. These Overseers can be identified by a special pin they wear on their uniforms.


 * Apprentice- The Apprentices are considered the cream of the crop for the graduated Sith classes. They can be taken on by Lords, Councilors or even the highest echelons of the Dominion Hierarchy. As such, most Apprentices, given their varying levels of skills and, therefore, worth to the Dominion, are put in their own sort of secret hierarchy. While it is Dominion policy not to value any one Apprentice over the other, the Apprentices of the Immortals, the Foremost and the Hand are looked upon with the highest respect, and even Lords and Council members tend to keep their distance from these Apprentices however rare they may be.

Learners

 * Adherent- Adherents, also known as Sith-Soldiers, are the lowest level of full-fledged Sith in the Dominion. Most are newly graduated from the ranks of the Acolytes, and are then thrown into the different spheres in the Ministry of War based upon their abilities or needs. Members of the Sphere of Military Offense under Darth Kanasazi are labeled as Eradicators, while the Sphere of Military Strategy are labeled as Exterminators, and those in the Sphere of Military Defense are known as Eviscerators.. Each Sith is required to serve a ‘deployment’ (varying number of months) as a member of the military if they are not pulled from the Sphere to become Apprentices. At the end of their deployments, they are put up for consideration as Overseers, Wardens or Inquisitors. At this point, while given more freedom than they had as Acolytes, they are still subject to the control of the Immortals, and they are placed wherever they are needed for their deployments.


 * Acolyte- Acolytes are the second lowest rank of the Dominion, and are just above the Neophytes. They are given minimum privileges, and are unable to walk most places, as well as leave the Academy. They are told when to eat, sleep, and perform missions. Most Acolytes are pulled from the Academies on Dromund Kaas or Korriban. Each Acolyte, as a member of the Dominion, is held to a higher standard than other Sith, and are expected to perform tasks to the utmost efficiency by the end of their first week of training. They are each under the Sphere of Education and Training, and are expected to follow the curriculum set for them, as well as being told when and where to eat, sleep and relieve themselves.


 * Neophyte- Neophytes, affectionately nicknamed “Meat,” are the lowest rank of the Dominion. They are the entry level, and are those who are typically considered to be new to the ways of the Sith, and especially, the Dominion itself. These new-bloods are considered to be at a lower level than the Acolytes because they are usually untrained and undisciplined in the use of the Force, combat and the ways of the Sith in general. They are given minimal privileges and are given even more restrictions than Acolytes. Each Neophyte is required to be under constant surveillance to make sure they are doing what they are supposed to.